The Halo Project Development Planned Roadmap


The Halo Project Roadmap

The roadmap demonstrates what is the plan for The Halo Project. as there are increasing attention in the tech demo phase. I am actively working on the game and will continue improving the game and might ask for support on Patreon when I think the game is ready. Thank you all for your interest in the game.

What is The Halo Project:

The halo project is a small adult-oriented game that focus on mind control and tech control specifically. In this game you mind control female "targets" into serving you. While pleasuring them you harvest "Bliss" which can be used to upgrade the Halo's capabilities. With each target fallen under your grasp,  the more powerful you are and can take on easy targets quicker or manage a harder target. Targets have their own schedule and depends on the nature of their work or habits, some targets are harder to influence than others as they are in the public view, raising suspicion.

Tech Demo Phase:

  • Character event system for basic plot points.
  • Introduction of resource-earning methods, adding depth and strategy to the game.
  • Introduction of the Haloless sex events.
  • Developing the 'suspicion' mechanic, where the game ends if the suspicion level reaches 100%, adding a layer of challenge to the gameplay.
  • Implementation of first 2 tiers of perks, providing a rewarding progression system for players.

Alpha Phase:

  • Expansion of the game world by adding new locations and introducing more diverse targets (Patreon  suggestion).
  • Development of a additional command system enabling alternate way to raise exp.

Lisa Halo Pet training

Lisa's pet training under the Halo's contro

  • Release of an upgraded device, the 'Brainwash Station,' facilitating further interactions and advancement.

Irene on Brainwash Station

Irene leveling up through brainwash station

  • Introduction of 2 additional tiers of perks, deepening the game's progression system.
  • Development of a female player variation, increasing the inclusivity and diversity of the game.



Beta Phase:

  • Release of 'Broken Perks,' allowing for a deeper level of interaction and influence.
  • Development of multi-target scenes, enhancing the game's complexity and variety.
  • Introduction of game endings, providing a sense of accomplishment and closure.
  • Expansion of targets and locations based on Patreon and community suggestions, emphasizing our commitment to community engagement.


Post-Release:

  • Offering mod support to allow the community to contribute their own targets and scenes, fostering creativity and community involvement.
  • Release of additional scenarios with different starting player roles, providing fresh and unique gameplay experiences.

Hope this roadmap demonstrate the direction of the game. I will continue to listens to and values the community. Thank you for your interest and happy hunting!

Files

The_Halo_Project(Tech Demo)0.4c.zip 494 MB
Jul 02, 2023

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